Graphics to maximize realism and immersion in a virtual environment are essential conditions for implementing a "super-realistic metaverse world." Siliconarts is implementing a real-life "metaverse" with ray tracing technology for ultra-realistic graphics.
Siliconarts' RayChip® Renaissance LP GPU is a GPU chip optimized for high-performance gaming laptops for hardcore gamers, providing real-time world-class ray tracing technology and seamless graphics processing through AI processing.
RAY TRACING GPU IP
RayCore MC is the world's best real-time path & ray-tracing GPU IP that can quickly proceed with the rendering process with low power. By applying global illumination and soft shadow, it provides realistic, high-quality graphics while providing differentiated graphic effects such as depth of field, glass reflection, and motion blur.
RAIV is a General Purpose-GPU (GPGPU) that accelerates data and is a semiconductor IP that plays a key role in the development of major industries in the fourth industrial revolution, such as autonomous driving or IOT, VR/AR, and data centers.
Based on the world's best ray tracing technology, Siliconarts has developed a GPU chip exclusively for Metaverse that will raise the graphics level of Metaverse to the next level, as well as a general-purpose GPU that can be used in various fields, including artificial intelligence, and will expand its service to semiconductor design services.